VS Cars going head to head!

Viper kill

Old Dec 9, 2008 | 09:11 AM
  #1271  
SpecterGT260's Avatar
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Default RE: Viper kill

ORIGINAL: 95slvrZ28

To add to this, we can see by utilizing some basic partial derivatives of our function that dx/dt=-x^y + (4.899- x) x^(-1 + y) y and dy/dt=(4.899- x) x^y Ln[x]. By further examining these two equations we can see that as the number of stickers increases a 4 cylinder car will get the greatest benefit because it takes the least amount of stickers for the greatest power increase. Any car running more than 5 cylinders will eventually drop off to a negative infinity in HP, but in the 4 cylinder range the functions approach infinity. As you increase the number of cylinders, the drop off to negative infinity decreases in value (i.e. it takes less stickers to drop to a negative HP).
[X(]
come on now slvr..... explicit equations? You know we only think in quantum here...... ((5-k)k-x)*x^Y where -k(k-1) is the degeneracy of the sticker energy states and is incoroporated into the cylinder term as an empiricalcorrection as +(1-k)k for recognition purposes [-k(k-1)=k(1-k)].

and for shame..... dx/dt? you are treading dangerous waters here, nobody has significantly tested the effect of age on 4cyl stickers.... mostly because the cars only last a season either due to seizing from lack of care from their motard owners, being crashed by motard owners, or being sold by motard owners to other motard owners.
âŒ*
⌡SûS* dt where s is the sticker function and û of course being the transferrance operator, shows that transferrin a car with stickers yields the inverse of the original sticker function, and therefore power is lost by those who buy cars with stickers. the benefit is only seen by those who install the stickers themselves.




btw, i have this annoying neighbor. I just saw her slip on ice and biff it big time out my window. funny funny
 
Old Dec 9, 2008 | 11:06 AM
  #1272  
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Default RE: Viper kill

this thread should have been locked 127 pages ago
 
Old Dec 9, 2008 | 12:37 PM
  #1273  
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Default RE: Viper kill

its viper kill..... you cant kill off viper kill
you are just jealous you didnt beat a viper
 
Old Dec 9, 2008 | 05:50 PM
  #1274  
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Default RE: Viper kill

I want the guy who made this thread to come back.
 
Old Dec 9, 2008 | 06:02 PM
  #1275  
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Default RE: Viper kill

You just wanna make fun of him =P
 
Old Dec 9, 2008 | 06:11 PM
  #1276  
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Default RE: Viper kill


ORIGINAL: SpecterGT260

ORIGINAL: 95slvrZ28

To add to this, we can see by utilizing some basic partial derivatives of our function that dx/dt=-x^y + (4.899- x) x^(-1 + y) y and dy/dt=(4.899- x) x^y Ln[x]. By further examining these two equations we can see that as the number of stickers increases a 4 cylinder car will get the greatest benefit because it takes the least amount of stickers for the greatest power increase. Any car running more than 5 cylinders will eventually drop off to a negative infinity in HP, but in the 4 cylinder range the functions approach infinity. As you increase the number of cylinders, the drop off to negative infinity decreases in value (i.e. it takes less stickers to drop to a negative HP).
[X(]
come on now slvr..... explicit equations? You know we only think in quantum here...... ((5-k)k-x)*x^Y where -k(k-1) is the degeneracy of the sticker energy states and is incoroporated into the cylinder term as an empirical correction as +(1-k)k for recognition purposes [-k(k-1)=k(1-k)].

and for shame..... dx/dt? you are treading dangerous waters here, nobody has significantly tested the effect of age on 4cyl stickers.... mostly because the cars only last a season either due to seizing from lack of care from their motard owners, being crashed by motard owners, or being sold by motard owners to other motard owners.
âŒ*
⌡SûS* dt where s is the sticker function and û of course being the transferrance operator, shows that transferrin a car with stickers yields the inverse of the original sticker function, and therefore power is lost by those who buy cars with stickers. the benefit is only seen by those who install the stickers themselves.




btw, i have this annoying neighbor. I just saw her slip on ice and biff it big time out my window. funny funny
I apologize, out of habit I utilized dx/dt, I should have specified that it was d(displacement)/d(HP) or d(stickers)/d(hp) respectively to x or y. I was going to make a comment about how the function was actually optimized for a car utilizing approximately 4.8 cylinders, but as this is not possible your quantum explanation yields the most plausible real world results. Your transfer function work is an interesting, we should make this into a Thesis

Oh, and evilkal, why do we do calculus, because it's fun
 
Old Dec 9, 2008 | 06:27 PM
  #1277  
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Default RE: Viper kill

It's all kinds of fun... When I'm building stuff haha. And it's quite hilarious explaining stickers like that lol
 
Old Dec 9, 2008 | 07:39 PM
  #1278  
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Default RE: Viper kill

PLEASE STOP THIS THREAD!!! ITS KILLING ME ughhhhhhhhhhhhhh LMAO SORRY my trets kickddddddd in agaain ghhh MWAHAHAH
 
Old Dec 9, 2008 | 09:50 PM
  #1279  
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Default RE: Viper kill

I think all the calculations are great however, did you ever consider the windage issue? hmmm? didnt think so. You see if I have a sticker on the inside of my hood, it will, through osmosis have a positive effect on the intake manifold, thus creating hp gain. If I take that same sticker off and place it then into my rear winow say, after 19 weeks it will still retain residual gains, and then, inturn cause my window to be a giant hp reciever and it will actually suck hp from other cars using the wind as a catalyst or medium for the gain to travel through. Now imagine an omnidirectional sticker, simply dog ear the corner and keep it un attached... you can pull hp gains from cars 2 or three lanes over.
 
Old Dec 9, 2008 | 09:53 PM
  #1280  
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Default RE: Viper kill

i thought thats what body kitswere for [&:]
 

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